But that will be for the next update. In the end I don't think any benefit from this is enough to overcome the terrible main function, but it is there and it's probably the closest feeling to playing co-op with another person. ~ Tip 7: Retro Evolved. The ugly: The exerting force that Asteroids' explosions cause may very well spoil Ram's day due to you having died from the consequence of kinetic force. Sweep 1 - Shield, For The Win! Its main mode is still a bucket of rotten scum - if anything it's actively detrimental in crowds, because when it kicks on the enemies suddenly aren't following the right behavior patterns.
Kill the asteroids and snipe will take care of most of the others, at least up to around 50 million. No weapons, only a stomach that thrives on Geoms. Any kind of extra firepower is more helpful than this. Basically, what you are doing is telling your mind to shut off all unneccesary switches and dedicate whatever remaining power it has to focus on the game. Ram 1 - Ram's favorite type of grid. This is good and bad.
Leave it on one end while you fight on the other. It can buy you the time you need to pick off some of the smaller enemies before moving onto another larger asteroid. This makes for on-the-fly decisions imperative at times. The difference between reaching 150x multiplier before or after those first few waves can make all the difference to your score. Depending on your preferred style on this level, you may want to refer to his notes if you are having trouble with getting the gold.
Even if you've finished it and don't have to unlock anything, we still want to make it fun to go back and increase you score or try new strategies. Here is the low-down of the planets and what they apparently mean, originally submitted by SwordOfZork. Should also prove fun if you can manage it properly. You might have one planet with a rectangular-shaped grid and two smaller rectangles inside the larger one acting as walls. This bot will get stuck trying to phase through impassable areas like you wouldn't believe. ~ Tip 2: Defend My Backside, Not My Rear! It wound up being my route to Gold on that stage, and on a few other stages. .
Turret also partially mimics Attack when it's not deployed. ~~~~~~~~~~~~~~~ Drone Breakdown ~~~~~~~~~~~~~~~ Attack 4 - It does work really well, but I still feel that it is much easier to have your back side covered at all times. Snipe 7 - I know what I keep saying about Snipe's impregnable laser, but the truth of the matter is that I've lasted longer with other Drones. This is awfully nice on many stages, but I don't think I've ever gotten a Gold with it - I've always needed the extra oomph of some other drone. The problem is that a lot will stay out of its way. It gets hectic often, but usually things spin around you before they can get in. I've seen people say that it's not very handy to have once you've reached 150x, but when going for a high score, you want to survive as long as possible and this includes increasing your number of lives via Geoms.
Collect 8 - You would hope that the extra collecting would get you enough lives and bombs to hold on in this level, but a prerequisite for collecting is killing, which for me, at least, was never enough. Collect 8 - You have one life, no bombs and zero opportunities to obtain either one. Sweep 2 - Standard Sweep. This behavior will start out with the Drone only shooting directly backwards, building to the Drone being able to snipe within a wider arc, making it's rear defense more effective. Even on Orbduo with all of the Weavers, I don't recommend this one. Other than that, the 'turret' tactic sounds like a useful idea.
There are way too many enemies spawning for the snipe to take care of. The good: Saves you the trouble of hammering it yourself. The open areas serve as a double-edged sword; they give you an opportunity to gain some distance between yourself and your Drone, thus potentially allowing for more kills since your Drone isn't aiming directly in your line of fire. A: As perceptive as I may be, I suck compared to the top 20 or so scorers out there. In the beginning of the match you place your ship near the center of the map, stay there for awhile only shooting enemies and making sure not to move. If you has good multiplier the point counter will go up very fast. Level contains a portal that sends you to a different portal.